Monday, 14 February 2011

Day 5 - My Balls have Dropped!

So far we've done a little work on GUIs with Unity 3d. Let's be honest this is pretty shite boring so let's get into some 3d stuff today.

First we need to grab a pool ball texture. (I typed "pool ball texture" into google and clicked images) something like this will do.

 Save this file to your computer.

  • Fire up Unity and create a new project. Make sure you tick the package box "Physic : Materials.unityPackage". Call the new project "poolballDemo" or something like that.
  • MENU -> GAMEOBJECT -> Create Other -> Sphere
  • MENU -> FILE -> Save Scene As "poolballScene" or whatever.
  • MENU -> ASSETS -> Import New Asset.. -> and browse to the texture you downloaded above.
  • This texture will appear in the project window. Drag this onto the sphere and you should see the texture on the ball in the main display window.
  • Click on the sphere and MENU-> COMPONENT -> Physics -> Rigid Body.  In the Inspector pane you will see this new Rigid Body info appear.
  • Click on the Camera in the Hierarchy pane and change the Transform Position of the camera in the Inspector Pane (on the right). Set X = 0, Y=-8, Z=0   This will allow us to see the ball better.

    Click the RUN arrow.....
Youu should see a pool ball falling from the sky!

Now save your work :-) 

Tomorrow and onwards we will add another ball, create the Pool table for our balls to sit on (ooerrr!), a cushion (that's a rail you N.Americans!) and get some collisions going!

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